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PRO FISHING SIMULATOR
Development process & case studies

Game Design

QA

AI Design

UI & UX

Level Design

Context

Joining the team half way into production, it was clear that the project stalled--eventually forcing  a premature release-- because of conflicting management and hindered efforts at implementation.

 

Many of the examples of work I can provide are either no longer found in the final version of the game, or are barely implemented.

Many of the improvements we were hired to create were impossible to build on the shaky, bug-ridden, foundations. Subsequently, any of our solutions or designs were implemented slowly, and poorly, leading managers to "move on" for times-sake.

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